Files
ruin/lib/ui/src/interaction.rs

452 lines
14 KiB
Rust

use crate::layout::{HitTarget, InteractionTree};
use crate::scene::Point;
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum PointerButton {
Primary,
Middle,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PointerEventKind {
Move,
Down { button: PointerButton },
Up { button: PointerButton },
Scroll { delta: Point },
LeaveWindow,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct PointerEvent {
pub pointer_id: u32,
pub position: Point,
pub kind: PointerEventKind,
}
impl PointerEvent {
pub const fn new(pointer_id: u32, position: Point, kind: PointerEventKind) -> Self {
Self {
pointer_id,
position,
kind,
}
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum RoutedPointerEventKind {
Enter,
Leave,
Move,
Down { button: PointerButton },
Up { button: PointerButton },
Scroll { delta: Point },
}
#[derive(Clone, Debug, PartialEq)]
pub struct RoutedPointerEvent {
pub kind: RoutedPointerEventKind,
pub target: HitTarget,
pub pointer_id: u32,
pub position: Point,
}
#[derive(Default)]
pub struct PointerRouter {
hovered: Vec<HitTarget>,
pressed: Option<Vec<HitTarget>>,
}
impl PointerRouter {
pub fn new() -> Self {
Self::default()
}
pub fn hovered_target(&self) -> Option<&HitTarget> {
self.hovered.last()
}
pub fn hovered_targets(&self) -> &[HitTarget] {
&self.hovered
}
pub fn pressed_target(&self) -> Option<&HitTarget> {
self.pressed.as_ref().and_then(|targets| targets.last())
}
pub fn pressed_targets(&self) -> &[HitTarget] {
self.pressed.as_deref().unwrap_or(&[])
}
pub fn route(
&mut self,
interaction_tree: &InteractionTree,
event: PointerEvent,
) -> Vec<RoutedPointerEvent> {
let hovered_targets = match event.kind {
PointerEventKind::LeaveWindow => Vec::new(),
_ => interaction_tree.hit_path(event.position),
};
let hit_target = hovered_targets.last().cloned();
let mut routed = Vec::new();
let shared_depth = self
.hovered
.iter()
.zip(hovered_targets.iter())
.take_while(|(previous, next)| previous == next)
.count();
if shared_depth != self.hovered.len() || shared_depth != hovered_targets.len() {
for previous in self.hovered[shared_depth..].iter().rev().cloned() {
routed.push(RoutedPointerEvent {
kind: RoutedPointerEventKind::Leave,
target: previous,
pointer_id: event.pointer_id,
position: event.position,
});
}
for target in hovered_targets[shared_depth..].iter().cloned() {
routed.push(RoutedPointerEvent {
kind: RoutedPointerEventKind::Enter,
target,
pointer_id: event.pointer_id,
position: event.position,
});
}
self.hovered = hovered_targets;
}
match event.kind {
PointerEventKind::Move => {
if let Some(target) = self
.pressed
.as_ref()
.and_then(|targets| targets.last().cloned())
.or(hit_target.clone())
{
routed.push(RoutedPointerEvent {
kind: RoutedPointerEventKind::Move,
target,
pointer_id: event.pointer_id,
position: event.position,
});
}
}
PointerEventKind::Down { button } => {
if let Some(target) = hit_target {
self.pressed = Some(self.hovered.clone());
routed.push(RoutedPointerEvent {
kind: RoutedPointerEventKind::Down { button },
target,
pointer_id: event.pointer_id,
position: event.position,
});
}
}
PointerEventKind::Up { button } => {
if let Some(target) = self
.pressed
.take()
.and_then(|targets| targets.last().cloned())
.or(hit_target)
{
routed.push(RoutedPointerEvent {
kind: RoutedPointerEventKind::Up { button },
target,
pointer_id: event.pointer_id,
position: event.position,
});
}
}
PointerEventKind::Scroll { delta } => {
if let Some(target) = hit_target {
routed.push(RoutedPointerEvent {
kind: RoutedPointerEventKind::Scroll { delta },
target,
pointer_id: event.pointer_id,
position: event.position,
});
}
}
PointerEventKind::LeaveWindow => {}
}
routed
}
}
#[cfg(test)]
mod tests {
use super::{
PointerButton, PointerEvent, PointerEventKind, PointerRouter, RoutedPointerEventKind,
};
use crate::layout::{InteractionTree, LayoutNode, LayoutPath};
use crate::scene::{Point, Rect};
use crate::tree::{CursorIcon, ElementId};
fn interaction_tree() -> InteractionTree {
InteractionTree {
root: LayoutNode {
path: LayoutPath::root(),
element_id: None,
rect: Rect::new(0.0, 0.0, 200.0, 120.0),
corner_radius: 0.0,
clip_rect: None,
pointer_events: false,
focusable: false,
cursor: CursorIcon::Default,
scroll_metrics: None,
prepared_image: None,
prepared_text: None,
children: vec![
LayoutNode {
path: LayoutPath::root().child(0),
element_id: Some(ElementId::new(1)),
rect: Rect::new(0.0, 0.0, 120.0, 120.0),
corner_radius: 0.0,
clip_rect: None,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
scroll_metrics: None,
prepared_image: None,
prepared_text: None,
children: Vec::new(),
},
LayoutNode {
path: LayoutPath::root().child(1),
element_id: Some(ElementId::new(2)),
rect: Rect::new(80.0, 0.0, 120.0, 120.0),
corner_radius: 0.0,
clip_rect: None,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
scroll_metrics: None,
prepared_image: None,
prepared_text: None,
children: Vec::new(),
},
],
},
}
}
fn nested_interaction_tree() -> InteractionTree {
InteractionTree {
root: LayoutNode {
path: LayoutPath::root(),
element_id: None,
rect: Rect::new(0.0, 0.0, 200.0, 120.0),
corner_radius: 0.0,
clip_rect: None,
pointer_events: false,
focusable: false,
cursor: CursorIcon::Default,
scroll_metrics: None,
prepared_image: None,
prepared_text: None,
children: vec![LayoutNode {
path: LayoutPath::root().child(0),
element_id: Some(ElementId::new(1)),
rect: Rect::new(0.0, 0.0, 160.0, 120.0),
corner_radius: 0.0,
clip_rect: None,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
scroll_metrics: None,
prepared_image: None,
prepared_text: None,
children: vec![LayoutNode {
path: LayoutPath::root().child(0).child(0),
element_id: Some(ElementId::new(2)),
rect: Rect::new(16.0, 16.0, 80.0, 40.0),
corner_radius: 0.0,
clip_rect: None,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
scroll_metrics: None,
prepared_image: None,
prepared_text: None,
children: Vec::new(),
}],
}],
},
}
}
#[test]
fn router_emits_enter_and_move_for_new_hover_target() {
let mut router = PointerRouter::new();
let routed = router.route(
&interaction_tree(),
PointerEvent::new(0, Point::new(20.0, 20.0), PointerEventKind::Move),
);
assert_eq!(routed.len(), 2);
assert_eq!(routed[0].kind, RoutedPointerEventKind::Enter);
assert_eq!(routed[1].kind, RoutedPointerEventKind::Move);
assert_eq!(routed[1].target.element_id, Some(ElementId::new(1)));
}
#[test]
fn router_prefers_pressed_target_on_pointer_up() {
let mut router = PointerRouter::new();
let tree = interaction_tree();
let _ = router.route(
&tree,
PointerEvent::new(
0,
Point::new(20.0, 20.0),
PointerEventKind::Down {
button: PointerButton::Primary,
},
),
);
let routed = router.route(
&tree,
PointerEvent::new(
0,
Point::new(160.0, 20.0),
PointerEventKind::Up {
button: PointerButton::Primary,
},
),
);
assert!(routed.iter().any(|event| matches!(
event.kind,
RoutedPointerEventKind::Up {
button: PointerButton::Primary
}
)));
assert_eq!(
routed.last().unwrap().target.element_id,
Some(ElementId::new(1))
);
}
#[test]
fn router_prefers_pressed_target_on_pointer_move() {
let mut router = PointerRouter::new();
let tree = interaction_tree();
let _ = router.route(
&tree,
PointerEvent::new(
0,
Point::new(20.0, 20.0),
PointerEventKind::Down {
button: PointerButton::Primary,
},
),
);
let routed = router.route(
&tree,
PointerEvent::new(0, Point::new(160.0, 20.0), PointerEventKind::Move),
);
assert!(
routed
.iter()
.any(|event| event.kind == RoutedPointerEventKind::Move)
);
assert_eq!(
routed.last().unwrap().target.element_id,
Some(ElementId::new(1))
);
}
#[test]
fn router_routes_scroll_to_deepest_hover_target() {
let mut router = PointerRouter::new();
let tree = nested_interaction_tree();
let _ = router.route(
&tree,
PointerEvent::new(0, Point::new(24.0, 24.0), PointerEventKind::Move),
);
let routed = router.route(
&tree,
PointerEvent::new(
0,
Point::new(24.0, 24.0),
PointerEventKind::Scroll {
delta: Point::new(0.0, 18.0),
},
),
);
assert!(routed.iter().any(|event| {
event.kind
== RoutedPointerEventKind::Scroll {
delta: Point::new(0.0, 18.0),
}
&& event.target.element_id == Some(ElementId::new(2))
}));
}
#[test]
fn router_tracks_hovered_ancestors_for_nested_hits() {
let mut router = PointerRouter::new();
let routed = router.route(
&nested_interaction_tree(),
PointerEvent::new(0, Point::new(24.0, 24.0), PointerEventKind::Move),
);
assert_eq!(
routed
.iter()
.filter(|event| event.kind == RoutedPointerEventKind::Enter)
.map(|event| event.target.element_id)
.collect::<Vec<_>>(),
vec![Some(ElementId::new(1)), Some(ElementId::new(2))]
);
assert_eq!(
router
.hovered_targets()
.iter()
.map(|target| target.element_id)
.collect::<Vec<_>>(),
vec![Some(ElementId::new(1)), Some(ElementId::new(2))]
);
assert_eq!(
router.hovered_target().unwrap().element_id,
Some(ElementId::new(2))
);
}
#[test]
fn router_leaves_only_nested_child_when_pointer_moves_to_parent() {
let mut router = PointerRouter::new();
let tree = nested_interaction_tree();
let _ = router.route(
&tree,
PointerEvent::new(0, Point::new(24.0, 24.0), PointerEventKind::Move),
);
let routed = router.route(
&tree,
PointerEvent::new(0, Point::new(140.0, 24.0), PointerEventKind::Move),
);
assert_eq!(
routed
.iter()
.filter(|event| event.kind == RoutedPointerEventKind::Leave)
.map(|event| event.target.element_id)
.collect::<Vec<_>>(),
vec![Some(ElementId::new(2))]
);
assert_eq!(
router
.hovered_targets()
.iter()
.map(|target| target.element_id)
.collect::<Vec<_>>(),
vec![Some(ElementId::new(1))]
);
}
}