Files
ruin/lib/runtime/src/channel/oneshot.rs
2026-03-23 15:16:20 -04:00

318 lines
9.3 KiB
Rust

//! Single-use channels for handing one value from a sender to a receiver.
use std::future::poll_fn;
use std::pin::Pin;
use std::sync::{Arc, Mutex};
use std::task::{Context, Poll};
use crate::op::completion::{CompletionFuture, CompletionHandle};
use crate::sys::current::channel::runtime_waiter;
/// Creates a single-use channel for transferring one value from a [`Sender`] to a [`Receiver`].
///
/// # Examples
///
/// ```
/// let (sender, mut receiver) = ruin_runtime::channel::oneshot::channel::<usize>();
/// sender.send(7).unwrap();
/// assert_eq!(receiver.try_recv(), Ok(7));
/// ```
pub fn channel<T: Send + 'static>() -> (Sender<T>, Receiver<T>) {
let shared = Arc::new(Mutex::new(State {
value: None,
sender_alive: true,
receiver_closed: false,
waiter: None,
}));
(
Sender {
shared: Some(Arc::clone(&shared)),
},
Receiver {
shared,
consumed: false,
},
)
}
/// Sending half of a oneshot channel.
pub struct Sender<T: Send + 'static> {
shared: Option<Arc<Mutex<State<T>>>>,
}
/// Receiving half of a oneshot channel.
pub struct Receiver<T: Send + 'static> {
shared: Arc<Mutex<State<T>>>,
consumed: bool,
}
struct State<T: Send + 'static> {
value: Option<T>,
sender_alive: bool,
receiver_closed: bool,
waiter: Option<CompletionHandle<Result<T, RecvError>>>,
}
#[derive(Debug, Eq, PartialEq)]
/// Error returned when a oneshot send fails because the receiver is gone or closed.
pub struct SendError<T>(pub T);
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
/// Error returned when a oneshot receive observes a closed channel with no value.
pub struct RecvError;
#[derive(Debug, Eq, PartialEq)]
/// Non-blocking receive errors for [`Receiver::try_recv`].
pub enum TryRecvError {
/// No value has been sent yet, and the sender is still alive.
Empty,
/// The channel can never yield a value.
Closed,
}
impl<T: Send + 'static> Sender<T> {
/// Sends `value` into the channel.
///
/// This consumes the sender. If the receiver is already waiting on a runtime thread, the
/// receive future is woken through the runtime's cross-thread notifier path.
pub fn send(mut self, value: T) -> Result<(), SendError<T>> {
let Some(shared) = self.shared.take() else {
return Err(SendError(value));
};
let waiter = {
let mut state = shared.lock().expect("oneshot state should not be poisoned");
state.sender_alive = false;
if state.receiver_closed {
return Err(SendError(value));
}
state.waiter.take()
};
if let Some(waiter) = waiter {
waiter.complete(Ok(value));
} else {
shared
.lock()
.expect("oneshot state should not be poisoned")
.value = Some(value);
}
Ok(())
}
/// Returns `true` if the receiver has been closed or dropped.
pub fn is_closed(&self) -> bool {
self.shared.as_ref().is_none_or(|shared| {
shared
.lock()
.expect("oneshot state should not be poisoned")
.receiver_closed
})
}
}
impl<T: Send + 'static> Receiver<T> {
/// Waits for the channel's value.
///
/// # Panics
///
/// Panics if this future is first polled outside a runtime-managed thread. Async channel
/// waiting registers with the current runtime thread so it can be woken through the driver's
/// notification path.
pub async fn recv(&mut self) -> Result<T, RecvError> {
let mut wait = None;
poll_fn(|cx| self.poll_recv(cx, &mut wait)).await
}
/// Attempts to receive the value without waiting.
pub fn try_recv(&mut self) -> Result<T, TryRecvError> {
if self.consumed {
return Err(TryRecvError::Closed);
}
let mut state = self
.shared
.lock()
.expect("oneshot state should not be poisoned");
if let Some(value) = state.value.take() {
self.consumed = true;
return Ok(value);
}
if state.receiver_closed || !state.sender_alive {
self.consumed = true;
Err(TryRecvError::Closed)
} else {
Err(TryRecvError::Empty)
}
}
/// Closes the receiver.
///
/// Closing prevents future sends from succeeding. If a value has already been sent, it can
/// still be retrieved.
pub fn close(&mut self) {
let mut state = self
.shared
.lock()
.expect("oneshot state should not be poisoned");
state.receiver_closed = true;
}
/// Returns `true` if the channel is closed to future sends.
pub fn is_closed(&self) -> bool {
let state = self
.shared
.lock()
.expect("oneshot state should not be poisoned");
state.receiver_closed || !state.sender_alive
}
fn poll_recv(
&mut self,
cx: &mut Context<'_>,
wait: &mut Option<CompletionFuture<Result<T, RecvError>>>,
) -> Poll<Result<T, RecvError>> {
if self.consumed {
return Poll::Ready(Err(RecvError));
}
if let Some(future) = wait.as_mut() {
match Pin::new(future).poll(cx) {
Poll::Ready(result) => {
wait.take();
self.consumed = true;
Poll::Ready(result)
}
Poll::Pending => Poll::Pending,
}
} else {
let (future, handle) = runtime_waiter::<Result<T, RecvError>>();
let cancel_shared = Arc::clone(&self.shared);
let cancel_handle = handle.clone();
handle.set_cancel(move || {
let mut state = cancel_shared
.lock()
.expect("oneshot state should not be poisoned");
let _ = state.waiter.take();
drop(state);
cancel_handle.finish(None);
});
let mut immediate = None;
{
let mut state = self
.shared
.lock()
.expect("oneshot state should not be poisoned");
if let Some(value) = state.value.take() {
immediate = Some(Ok(value));
} else if state.receiver_closed || !state.sender_alive {
immediate = Some(Err(RecvError));
} else {
assert!(
state.waiter.is_none(),
"only one oneshot receive operation may wait at a time"
);
state.waiter = Some(handle.clone());
}
}
if let Some(result) = immediate {
handle.complete(result);
}
*wait = Some(future);
self.poll_recv(cx, wait)
}
}
}
impl<T: Send + 'static> Drop for Sender<T> {
fn drop(&mut self) {
let Some(shared) = self.shared.take() else {
return;
};
let waiter = {
let mut state = shared.lock().expect("oneshot state should not be poisoned");
if !state.sender_alive {
return;
}
state.sender_alive = false;
if state.value.is_none() {
state.waiter.take()
} else {
None
}
};
if let Some(waiter) = waiter {
waiter.complete(Err(RecvError));
}
}
}
impl<T: Send + 'static> Drop for Receiver<T> {
fn drop(&mut self) {
let mut state = self
.shared
.lock()
.expect("oneshot state should not be poisoned");
state.receiver_closed = true;
let _ = state.waiter.take();
}
}
#[cfg(test)]
mod tests {
use std::sync::{Arc, Mutex};
use crate::{queue_future, queue_task, run, spawn_worker};
use super::{TryRecvError, channel};
#[test]
fn oneshot_cross_thread_round_trip() {
let result = Arc::new(Mutex::new(None::<usize>));
let result_for_task = Arc::clone(&result);
queue_task(move || {
let (sender, mut receiver) = channel();
let result_for_task = Arc::clone(&result_for_task);
let _worker = spawn_worker(
move || {
queue_task(move || {
sender.send(42usize).expect("oneshot send should succeed");
});
},
|| {},
);
queue_future(async move {
let value = receiver.recv().await.expect("oneshot recv should succeed");
*result_for_task.lock().unwrap() = Some(value);
});
});
run();
assert_eq!(*result.lock().unwrap(), Some(42));
}
#[test]
fn oneshot_try_recv_and_close() {
let (sender, mut receiver) = channel::<usize>();
assert_eq!(receiver.try_recv(), Err(TryRecvError::Empty));
receiver.close();
assert!(
sender.send(7).is_err(),
"closed receiver should reject send"
);
assert_eq!(receiver.try_recv(), Err(TryRecvError::Closed));
}
}