# RUIN - Rust Native Application Framework A layered architecture for fast, native, cross-platform applications. RUIN is a modern asynchronous runtime for interactive Rust applications on personal computers. It has a simple threading and scheduling model, fast asynchronous I/O (io_uring on Linux, kqueue on macOS, and IOCP on windows), and several libraries to enable building modern, reactive applications. ## Runtime RUIN's core runtime is provided in [`ruin-runtime`](./lib/runtime/). The runtime is non-workstealing with no threadpool. When a RUIN application starts, it runs a simple event loop on the main thread.