Some more layout features, align/stretch.

This commit is contained in:
2026-03-25 22:57:58 -04:00
parent cd55cf14c5
commit e2c2563b7e
6 changed files with 115 additions and 13 deletions

View File

@@ -41,7 +41,7 @@ fn CounterApp(title: &'static str) -> impl IntoView {
}; };
view! { view! {
column(gap = 16.0, padding = 24.0, text_style = text_style) { column(gap = 16.0, padding = 24.0, align_items = AlignItems::Center, text_style = text_style) {
text(role = TextRole::Heading(1), size = 32.0, weight = FontWeight::Semibold, color = Color::rgba(0, 0, 0, 255)) { text(role = TextRole::Heading(1), size = 32.0, weight = FontWeight::Semibold, color = Color::rgba(0, 0, 0, 255)) {
title title
} }
@@ -51,6 +51,7 @@ fn CounterApp(title: &'static str) -> impl IntoView {
block( block(
padding = 16.0, padding = 16.0,
gap = 8.0, gap = 8.0,
align_self = AlignItems::Stretch,
background = Color::rgba(255, 255, 255, 200), background = Color::rgba(255, 255, 255, 200),
border_radius = 12.0, border_radius = 12.0,
border = Border::new(2.0, Color::rgba(0, 0, 0, 120)), border = Border::new(2.0, Color::rgba(0, 0, 0, 120)),

View File

@@ -68,9 +68,9 @@ pub mod prelude {
view, view,
}; };
pub use ruin_ui::{ pub use ruin_ui::{
Border, Color, CursorIcon, Edges, Element, ElementId, InteractionTree, PointerButton, AlignItems, Border, Color, CursorIcon, Edges, Element, ElementId, InteractionTree,
PointerEventKind, RoutedPointerEvent, RoutedPointerEventKind, ScrollbarStyle, PointerButton, PointerEventKind, RoutedPointerEvent, RoutedPointerEventKind,
TextFontFamily, TextStyle, TextWrap, UiSize, ScrollbarStyle, TextFontFamily, TextStyle, TextWrap, UiSize,
}; };
} }

View File

@@ -1,4 +1,4 @@
use ruin_ui::{Color, Element, ElementId}; use ruin_ui::{AlignItems, Color, Element, ElementId};
use crate::context::allocate_element_id; use crate::context::allocate_element_id;
use crate::converters::{IntoBorder, IntoEdges, IntoShadow}; use crate::converters::{IntoBorder, IntoEdges, IntoShadow};
@@ -82,6 +82,16 @@ impl ContainerProps {
self self
} }
pub fn align_items(mut self, align: AlignItems) -> Self {
self.element = self.element.align_items(align);
self
}
pub fn align_self(mut self, align: AlignItems) -> Self {
self.element = self.element.align_self(align);
self
}
pub fn shadow(mut self, shadow: impl IntoShadow) -> Self { pub fn shadow(mut self, shadow: impl IntoShadow) -> Self {
self.element = self.element.shadow(shadow.into_shadow()); self.element = self.element.shadow(shadow.into_shadow());
self self
@@ -118,6 +128,16 @@ pub fn block() -> ContainerBuilder {
impl ContainerBuilder { impl ContainerBuilder {
impl_props_methods!(); impl_props_methods!();
pub fn align_items(mut self, align: AlignItems) -> Self {
self.props = self.props.align_items(align);
self
}
pub fn align_self(mut self, align: AlignItems) -> Self {
self.props = self.props.align_self(align);
self
}
pub fn shadow(mut self, shadow: impl IntoShadow) -> Self { pub fn shadow(mut self, shadow: impl IntoShadow) -> Self {
self.props = self.props.shadow(shadow); self.props = self.props.shadow(shadow);
self self

View File

@@ -7,7 +7,7 @@ use crate::scene::{
UiSize, UiSize,
}; };
use crate::text::TextSystem; use crate::text::TextSystem;
use crate::tree::{CursorIcon, Edges, Element, ElementId, FlexDirection, ImageNode, Style}; use crate::tree::{AlignItems, CursorIcon, Edges, Element, ElementId, FlexDirection, ImageNode, Style};
pub fn layout_scene(version: u64, logical_size: UiSize, root: &Element) -> SceneSnapshot { pub fn layout_scene(version: u64, logical_size: UiSize, root: &Element) -> SceneSnapshot {
let mut text_system = TextSystem::new(); let mut text_system = TextSystem::new();
@@ -793,7 +793,11 @@ fn point_in_rounded_rect(point: crate::scene::Point, rect: Rect, radius: f32) ->
#[derive(Clone, Copy, Debug)] #[derive(Clone, Copy, Debug)]
struct MeasuredChild { struct MeasuredChild {
/// Offered cross-axis size (full available_cross for stretch; explicit value otherwise).
cross: f32, cross: f32,
/// Natural cross-axis size: set when parent uses non-stretch alignment, child has no
/// explicit cross size, and the child is not flex. `None` means use `cross`.
natural_cross: Option<f32>,
main: f32, main: f32,
is_flex: bool, is_flex: bool,
} }
@@ -870,6 +874,31 @@ fn layout_container_children(
intrinsic.max(min_main_outer) intrinsic.max(min_main_outer)
} }
}); });
// For non-stretch alignment, measure the child's natural cross size so it is not
// forcibly stretched to fill the container's cross axis. Only done for non-flex
// children with no explicit cross-axis style, since flex main size is unknown here.
// align_self on the child overrides the parent's align_items for this child.
let effective_align = child.style.align_self.unwrap_or(element.style.align_items);
let natural_cross =
if effective_align != AlignItems::Stretch
&& !is_flex
&& child_cross_size(child, element.style.direction).is_none()
{
let offered = match element.style.direction {
FlexDirection::Row => UiSize::new(measured_main, available_cross),
FlexDirection::Column => UiSize::new(available_cross, measured_main),
};
let natural =
intrinsic_size(child, offered, text_system, perf_stats, layout_cache);
Some(
cross_axis_size(natural, element.style.direction)
.max(min_cross_outer)
.min(available_cross.max(min_cross_outer)),
)
} else {
None
};
if is_flex { if is_flex {
flex_total += child_flex_weight(child); flex_total += child_flex_weight(child);
} else { } else {
@@ -877,6 +906,7 @@ fn layout_container_children(
} }
measured_children.push(MeasuredChild { measured_children.push(MeasuredChild {
cross, cross,
natural_cross,
main: measured_main, main: measured_main,
is_flex, is_flex,
}); });
@@ -902,12 +932,24 @@ fn layout_container_children(
} else { } else {
measured.main measured.main
}; };
// For non-stretch alignment, use the child's natural cross size; otherwise stretch.
// align_self on the child overrides the parent's align_items for this child.
let effective_align = child.style.align_self.unwrap_or(element.style.align_items);
let actual_cross = measured.natural_cross.unwrap_or(measured.cross);
let cross_origin = {
let base = cross_axis_origin(content, element.style.direction);
match effective_align {
AlignItems::Stretch | AlignItems::Start => base,
AlignItems::Center => base + (available_cross - actual_cross) * 0.5,
AlignItems::End => base + available_cross - actual_cross,
}
};
let child_rect = child_rect( let child_rect = child_rect(
content, cross_origin,
element.style.direction, element.style.direction,
cursor, cursor,
child_main.max(0.0), child_main.max(0.0),
measured.cross, actual_cross,
); );
children.push(layout_element( children.push(layout_element(
child, child,
@@ -1865,16 +1907,23 @@ fn main_axis_origin(rect: Rect, direction: FlexDirection) -> f32 {
} }
} }
fn cross_axis_origin(content: Rect, direction: FlexDirection) -> f32 {
match direction {
FlexDirection::Row => content.origin.y,
FlexDirection::Column => content.origin.x,
}
}
fn child_rect( fn child_rect(
content: Rect, cross_origin: f32,
direction: FlexDirection, direction: FlexDirection,
main_origin: f32, main_origin: f32,
main_size: f32, main_size: f32,
cross_size: f32, cross_size: f32,
) -> Rect { ) -> Rect {
match direction { match direction {
FlexDirection::Row => Rect::new(main_origin, content.origin.y, main_size, cross_size), FlexDirection::Row => Rect::new(main_origin, cross_origin, main_size, cross_size),
FlexDirection::Column => Rect::new(content.origin.x, main_origin, cross_size, main_size), FlexDirection::Column => Rect::new(cross_origin, main_origin, cross_size, main_size),
} }
} }

View File

@@ -50,8 +50,8 @@ pub use text::{
TextStyle, TextSystem, TextWrap, TextStyle, TextSystem, TextWrap,
}; };
pub use tree::{ pub use tree::{
Border, BoxShadow, BoxShadowKind, CornerRadius, CursorIcon, Edges, Element, ElementId, AlignItems, Border, BoxShadow, BoxShadowKind, CornerRadius, CursorIcon, Edges, Element,
FlexDirection, ScrollbarStyle, Style, ElementId, FlexDirection, ScrollbarStyle, Style,
}; };
pub use window::{ pub use window::{
DecorationMode, WindowConfigured, WindowId, WindowLifecycle, WindowSpec, WindowUpdate, DecorationMode, WindowConfigured, WindowId, WindowLifecycle, WindowSpec, WindowUpdate,

View File

@@ -23,6 +23,15 @@ pub enum FlexDirection {
Column, Column,
} }
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
pub enum AlignItems {
#[default]
Stretch,
Start,
Center,
End,
}
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub enum CursorIcon { pub enum CursorIcon {
Default, Default,
@@ -180,6 +189,9 @@ impl Default for ScrollbarStyle {
#[derive(Clone, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub struct Style { pub struct Style {
pub direction: FlexDirection, pub direction: FlexDirection,
pub align_items: AlignItems,
/// Per-element override of the parent container's `align_items`. `None` means inherit.
pub align_self: Option<AlignItems>,
pub width: Option<f32>, pub width: Option<f32>,
pub height: Option<f32>, pub height: Option<f32>,
pub min_width: Option<f32>, pub min_width: Option<f32>,
@@ -200,6 +212,8 @@ impl Default for Style {
fn default() -> Self { fn default() -> Self {
Self { Self {
direction: FlexDirection::Column, direction: FlexDirection::Column,
align_items: AlignItems::Stretch,
align_self: None,
width: None, width: None,
height: None, height: None,
min_width: None, min_width: None,
@@ -400,6 +414,16 @@ impl Element {
self self
} }
pub fn align_items(mut self, align: AlignItems) -> Self {
self.style.align_items = align;
self
}
pub fn align_self(mut self, align: AlignItems) -> Self {
self.style.align_self = Some(align);
self
}
pub fn cursor(mut self, cursor: CursorIcon) -> Self { pub fn cursor(mut self, cursor: CursorIcon) -> Self {
self.style.cursor = Some(cursor); self.style.cursor = Some(cursor);
self self
@@ -545,9 +569,17 @@ impl Hash for ScrollbarStyle {
} }
} }
impl Hash for AlignItems {
fn hash<H: Hasher>(&self, state: &mut H) {
(*self as u8).hash(state);
}
}
impl Hash for Style { impl Hash for Style {
fn hash<H: Hasher>(&self, state: &mut H) { fn hash<H: Hasher>(&self, state: &mut H) {
self.direction.hash(state); self.direction.hash(state);
self.align_items.hash(state);
self.align_self.hash(state);
self.width.map(f32::to_bits).hash(state); self.width.map(f32::to_bits).hash(state);
self.height.map(f32::to_bits).hash(state); self.height.map(f32::to_bits).hash(state);
self.min_width.map(f32::to_bits).hash(state); self.min_width.map(f32::to_bits).hash(state);