Style primitives

This commit is contained in:
2026-03-21 03:08:19 -04:00
parent c70f42704c
commit a70a08297e
7 changed files with 1306 additions and 178 deletions

View File

@@ -4,12 +4,12 @@ use std::time::{Duration, Instant};
use ruin_runtime::{TimeoutHandle, clear_timeout, set_timeout};
use ruin_ui::{
Color, CursorIcon, DisplayItem, Edges, Element, ElementId, ImageFit, ImageResource,
InteractionTree, KeyboardEvent, KeyboardEventKind, KeyboardKey, LayoutSnapshot, PlatformEvent,
PointerButton, PointerEvent, PointerEventKind, PointerRouter, PreparedText, Quad,
RoutedPointerEventKind, SceneSnapshot, TextAlign, TextFontFamily, TextSelectionStyle, TextSpan,
TextSpanSlant, TextSpanWeight, TextStyle, TextSystem, TextWrap, UiSize, WindowController,
WindowSpec, WindowUpdate, layout_snapshot_with_text_system,
BoxShadow, BoxShadowKind, Color, CursorIcon, DisplayItem, Edges, Element, ElementId, ImageFit,
ImageResource, InteractionTree, KeyboardEvent, KeyboardEventKind, KeyboardKey, LayoutSnapshot,
PlatformEvent, PointerButton, PointerEvent, PointerEventKind, PointerRouter, PreparedText,
Quad, RoutedPointerEventKind, SceneSnapshot, TextAlign, TextFontFamily, TextSelectionStyle,
TextSpan, TextSpanSlant, TextSpanWeight, TextStyle, TextSystem, TextWrap, UiSize,
WindowController, WindowSpec, WindowUpdate, layout_snapshot_with_text_system,
};
use ruin_ui_platform_wayland::start_wayland_ui;
use tracing_subscriber::layer::SubscriberExt;
@@ -1475,6 +1475,10 @@ fn build_document_tree(
.padding(Edges::all(gutter))
.gap(gutter * 0.45)
.background(card_background(NEXT_CARD_ID, hovered_card))
.border(2.0, card_border_color(NEXT_CARD_ID, hovered_card))
.corner_radius(gutter * 0.6)
.shadow(card_key_shadow(NEXT_CARD_ID, hovered_card))
.shadow(card_ambient_shadow(NEXT_CARD_ID, hovered_card))
.children([
Element::paragraph(
"Next direction",
@@ -1669,3 +1673,44 @@ fn card_title_color(id: ElementId, hovered_card: Option<ElementId>) -> Color {
}
Color::rgb(0xF4, 0xF7, 0xFF)
}
fn card_border_color(id: ElementId, hovered_card: Option<ElementId>) -> Color {
if hovered_card == Some(id) {
return Color::rgb(0xF5, 0xD0, 0x74);
}
match id {
NEXT_CARD_ID => Color::rgba(0x8B, 0x99, 0xAD, 0x78),
_ => Color::rgba(0x00, 0x00, 0x00, 0x00),
}
}
fn card_key_shadow(id: ElementId, hovered_card: Option<ElementId>) -> BoxShadow {
let hovered = hovered_card == Some(id);
BoxShadow::new(
ruin_ui::Point::new(0.0, if hovered { 16.0 } else { 12.0 }),
if hovered { 28.0 } else { 22.0 },
if hovered { -4.0 } else { -6.0 },
if hovered {
Color::rgba(0x04, 0x07, 0x0D, 0xC4)
} else {
Color::rgba(0x04, 0x07, 0x0D, 0x96)
},
BoxShadowKind::Outer,
)
}
fn card_ambient_shadow(id: ElementId, hovered_card: Option<ElementId>) -> BoxShadow {
let hovered = hovered_card == Some(id);
BoxShadow::new(
ruin_ui::Point::new(0.0, if hovered { 4.0 } else { 2.0 }),
if hovered { 10.0 } else { 8.0 },
0.0,
if hovered {
Color::rgba(0x0C, 0x16, 0x27, 0x88)
} else {
Color::rgba(0x0C, 0x16, 0x27, 0x62)
},
BoxShadowKind::Outer,
)
}

View File

@@ -164,6 +164,7 @@ mod tests {
path: LayoutPath::root(),
element_id: None,
rect: Rect::new(0.0, 0.0, 200.0, 120.0),
corner_radius: 0.0,
pointer_events: false,
focusable: false,
cursor: CursorIcon::Default,
@@ -174,6 +175,7 @@ mod tests {
path: LayoutPath::root().child(0),
element_id: Some(ElementId::new(1)),
rect: Rect::new(0.0, 0.0, 120.0, 120.0),
corner_radius: 0.0,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
@@ -185,6 +187,7 @@ mod tests {
path: LayoutPath::root().child(1),
element_id: Some(ElementId::new(2)),
rect: Rect::new(80.0, 0.0, 120.0, 120.0),
corner_radius: 0.0,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
@@ -203,6 +206,7 @@ mod tests {
path: LayoutPath::root(),
element_id: None,
rect: Rect::new(0.0, 0.0, 200.0, 120.0),
corner_radius: 0.0,
pointer_events: false,
focusable: false,
cursor: CursorIcon::Default,
@@ -212,6 +216,7 @@ mod tests {
path: LayoutPath::root().child(0),
element_id: Some(ElementId::new(1)),
rect: Rect::new(0.0, 0.0, 160.0, 120.0),
corner_radius: 0.0,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,
@@ -221,6 +226,7 @@ mod tests {
path: LayoutPath::root().child(0).child(0),
element_id: Some(ElementId::new(2)),
rect: Rect::new(16.0, 16.0, 80.0, 40.0),
corner_radius: 0.0,
pointer_events: true,
focusable: false,
cursor: CursorIcon::Default,

View File

@@ -1,9 +1,11 @@
use std::time::Instant;
use crate::ImageFit;
use crate::scene::{PreparedImage, PreparedText, Rect, SceneSnapshot, UiSize};
use crate::scene::{
PreparedImage, PreparedText, Rect, RoundedRect, SceneSnapshot, ShadowRect, UiSize,
};
use crate::text::TextSystem;
use crate::tree::{CursorIcon, Edges, Element, ElementId, FlexDirection, ImageNode};
use crate::tree::{CursorIcon, Edges, Element, ElementId, FlexDirection, ImageNode, Style};
pub fn layout_scene(version: u64, logical_size: UiSize, root: &Element) -> SceneSnapshot {
let mut text_system = TextSystem::new();
@@ -58,6 +60,7 @@ pub struct LayoutNode {
pub path: LayoutPath,
pub element_id: Option<ElementId>,
pub rect: Rect,
pub corner_radius: f32,
pub pointer_events: bool,
pub focusable: bool,
pub cursor: CursorIcon,
@@ -187,6 +190,7 @@ fn layout_element(
path,
element_id: element.id,
rect,
corner_radius: uniform_corner_radius(&element.style, rect),
pointer_events: element.style.pointer_events,
focusable: element.style.focusable,
cursor,
@@ -199,14 +203,32 @@ fn layout_element(
return interaction;
}
if let Some(color) = element.style.background {
perf_stats.background_quads += 1;
scene.push_quad(rect, color);
}
push_box_shadows(
scene,
rect,
&element.style,
crate::BoxShadowKind::Outer,
perf_stats,
);
push_container_fill_and_border(scene, rect, &element.style, perf_stats);
push_box_shadows(
scene,
rect,
&element.style,
crate::BoxShadowKind::Inner,
perf_stats,
);
let clip_radius = uniform_corner_radius(&element.style, rect);
let pushed_clip = if clip_radius > 0.0 {
scene.push_clip(rect, clip_radius);
true
} else {
false
};
if let Some(text) = element.text_node() {
perf_stats.text_nodes += 1;
let content = inset_rect(rect, element.style.padding);
let content = inset_rect(rect, content_insets(&element.style));
if content.size.width > 0.0 && content.size.height > 0.0 {
perf_stats.text_prepare_calls += 1;
let prepare_started = perf_stats.enabled.then(Instant::now);
@@ -223,16 +245,22 @@ fn layout_element(
perf_stats.text_prepare_ms += prepare_started.elapsed().as_secs_f64() * 1_000.0;
}
}
if pushed_clip {
scene.pop_clip();
}
return interaction;
}
if let Some(image) = element.image_node() {
let content = inset_rect(rect, element.style.padding);
let content = inset_rect(rect, content_insets(&element.style));
if content.size.width > 0.0 && content.size.height > 0.0 {
let prepared = prepare_image(image, content, element.id);
scene.push_image(prepared.clone());
interaction.prepared_image = Some(prepared);
}
if pushed_clip {
scene.pop_clip();
}
return interaction;
}
@@ -242,7 +270,7 @@ fn layout_element(
return interaction;
}
let content = inset_rect(rect, element.style.padding);
let content = inset_rect(rect, content_insets(&element.style));
if content.size.width <= 0.0 || content.size.height <= 0.0 {
return interaction;
}
@@ -331,11 +359,15 @@ fn layout_element(
cursor += child_main.max(0.0) + element.style.gap;
}
if pushed_clip {
scene.pop_clip();
}
interaction
}
fn hit_path_node(node: &LayoutNode, point: crate::scene::Point) -> Option<Vec<HitTarget>> {
if !node.rect.contains(point) {
if !point_hits_node_shape(node, point) {
return None;
}
@@ -368,7 +400,7 @@ fn hit_path_node(node: &LayoutNode, point: crate::scene::Point) -> Option<Vec<Hi
}
fn text_hit_test_node(node: &LayoutNode, point: crate::scene::Point) -> Option<TextHitTarget> {
if !node.rect.contains(point) {
if !point_hits_node_shape(node, point) {
return None;
}
@@ -414,6 +446,49 @@ fn text_for_element_node(node: &LayoutNode, element_id: ElementId) -> Option<&Pr
None
}
fn point_hits_node_shape(node: &LayoutNode, point: crate::scene::Point) -> bool {
node.rect.contains(point)
&& (node.corner_radius <= 0.0
|| point_in_rounded_rect(point, node.rect, node.corner_radius))
}
fn point_in_rounded_rect(point: crate::scene::Point, rect: Rect, radius: f32) -> bool {
let radius = radius
.max(0.0)
.min(rect.size.width * 0.5)
.min(rect.size.height * 0.5);
if radius <= 0.0 {
return true;
}
let left = rect.origin.x;
let top = rect.origin.y;
let right = rect.origin.x + rect.size.width;
let bottom = rect.origin.y + rect.size.height;
if point.x >= left + radius && point.x < right - radius
|| point.y >= top + radius && point.y < bottom - radius
{
return true;
}
let corner_center = if point.x < left + radius {
if point.y < top + radius {
crate::scene::Point::new(left + radius, top + radius)
} else {
crate::scene::Point::new(left + radius, bottom - radius)
}
} else if point.y < top + radius {
crate::scene::Point::new(right - radius, top + radius)
} else {
crate::scene::Point::new(right - radius, bottom - radius)
};
let dx = point.x - corner_center.x;
let dy = point.y - corner_center.y;
dx * dx + dy * dy <= radius * radius
}
#[derive(Clone, Copy, Debug)]
struct MeasuredChild {
cross: f32,
@@ -436,7 +511,7 @@ fn intrinsic_main_size(
};
let content =
text_system.measure_spans(&text.spans, &text.style, constraints.0, constraints.1);
let padding = main_axis_padding(child.style.padding, direction);
let padding = main_axis_padding(content_insets(&child.style), direction);
return main_axis_size(content, direction) + padding;
}
@@ -462,6 +537,7 @@ fn intrinsic_size(
perf_stats: &mut LayoutPerfStats,
) -> UiSize {
perf_stats.intrinsic_size_calls += 1;
let insets = content_insets(&element.style);
if let Some(text) = element.text_node() {
let measured = text_system.measure_spans(
&text.spans,
@@ -470,37 +546,37 @@ fn intrinsic_size(
Some(available_size.height.max(0.0)),
);
return UiSize::new(
element.style.width.unwrap_or(
measured.width + element.style.padding.left + element.style.padding.right,
),
element.style.height.unwrap_or(
measured.height + element.style.padding.top + element.style.padding.bottom,
),
element
.style
.width
.unwrap_or(measured.width + horizontal_insets(insets)),
element
.style
.height
.unwrap_or(measured.height + vertical_insets(insets)),
);
}
if let Some(image) = element.image_node() {
let resolved = resolve_image_element_size(element, image.resource.size());
return UiSize::new(
resolved.width + element.style.padding.left + element.style.padding.right,
resolved.height + element.style.padding.top + element.style.padding.bottom,
resolved.width + horizontal_insets(insets),
resolved.height + vertical_insets(insets),
);
}
let explicit_width = element.style.width;
let explicit_height = element.style.height;
let content_width = explicit_width.unwrap_or(available_size.width).max(0.0)
- element.style.padding.left
- element.style.padding.right;
let content_height = explicit_height.unwrap_or(available_size.height).max(0.0)
- element.style.padding.top
- element.style.padding.bottom;
let content_width =
explicit_width.unwrap_or(available_size.width).max(0.0) - horizontal_insets(insets);
let content_height =
explicit_height.unwrap_or(available_size.height).max(0.0) - vertical_insets(insets);
let content_size = UiSize::new(content_width.max(0.0), content_height.max(0.0));
if element.children.is_empty() {
return UiSize::new(
explicit_width.unwrap_or(element.style.padding.left + element.style.padding.right),
explicit_height.unwrap_or(element.style.padding.top + element.style.padding.bottom),
explicit_width.unwrap_or(horizontal_insets(insets)),
explicit_height.unwrap_or(vertical_insets(insets)),
);
}
@@ -582,12 +658,8 @@ fn intrinsic_size(
};
UiSize::new(
explicit_width.unwrap_or(
intrinsic_content_width + element.style.padding.left + element.style.padding.right,
),
explicit_height.unwrap_or(
intrinsic_content_height + element.style.padding.top + element.style.padding.bottom,
),
explicit_width.unwrap_or(intrinsic_content_width + horizontal_insets(insets)),
explicit_height.unwrap_or(intrinsic_content_height + vertical_insets(insets)),
)
}
@@ -687,6 +759,150 @@ fn resolve_image_element_size(element: &Element, intrinsic: UiSize) -> UiSize {
}
}
fn push_box_shadows(
scene: &mut SceneSnapshot,
rect: Rect,
style: &Style,
kind: crate::BoxShadowKind,
perf_stats: &mut LayoutPerfStats,
) {
let source_radius = uniform_corner_radius(style, rect);
for shadow in &style.box_shadows {
let shadow_rect = Rect::new(
rect.origin.x + shadow.offset.x - shadow.spread,
rect.origin.y + shadow.offset.y - shadow.spread,
rect.size.width + shadow.spread * 2.0,
rect.size.height + shadow.spread * 2.0,
);
if shadow.kind != kind || shadow_rect.size.width <= 0.0 || shadow_rect.size.height <= 0.0 {
continue;
}
perf_stats.background_quads += 1;
scene.push_shadow_rect(ShadowRect {
rect: shadow_rect,
source_rect: rect,
color: shadow.color,
blur: shadow.blur.max(0.0),
radius: clamp_corner_radius(source_radius + shadow.spread, shadow_rect),
source_radius,
kind,
});
}
}
fn push_container_fill_and_border(
scene: &mut SceneSnapshot,
rect: Rect,
style: &Style,
perf_stats: &mut LayoutPerfStats,
) {
let radius = uniform_corner_radius(style, rect);
let border_width = style
.border
.map(|border| {
border
.width
.clamp(0.0, rect.size.width * 0.5)
.min(rect.size.height * 0.5)
})
.unwrap_or(0.0);
let border_color = style.border.map(|border| border.color);
if radius > 0.0 && (style.background.is_some() || border_width > 0.0) {
perf_stats.background_quads += 1;
scene.push_rounded_rect(RoundedRect {
rect,
fill: style.background,
border_color,
border_width,
radius,
});
return;
}
if let Some(color) = style.background {
perf_stats.background_quads += 1;
scene.push_quad(rect, color);
}
let Some(border) = style.border else {
return;
};
if border_width <= 0.0 {
return;
}
let top = Rect::new(rect.origin.x, rect.origin.y, rect.size.width, border_width);
let bottom = Rect::new(
rect.origin.x,
rect.origin.y + rect.size.height - border_width,
rect.size.width,
border_width,
);
let middle_height = (rect.size.height - border_width * 2.0).max(0.0);
let left = Rect::new(
rect.origin.x,
rect.origin.y + border_width,
border_width,
middle_height,
);
let right = Rect::new(
rect.origin.x + rect.size.width - border_width,
rect.origin.y + border_width,
border_width,
middle_height,
);
for border_rect in [top, bottom, left, right] {
if border_rect.size.width <= 0.0 || border_rect.size.height <= 0.0 {
continue;
}
perf_stats.background_quads += 1;
scene.push_quad(border_rect, border.color);
}
}
fn content_insets(style: &Style) -> Edges {
let border = style
.border
.map(|border| border.width.max(0.0))
.unwrap_or(0.0);
Edges {
top: style.padding.top + border,
right: style.padding.right + border,
bottom: style.padding.bottom + border,
left: style.padding.left + border,
}
}
fn uniform_corner_radius(style: &Style, rect: Rect) -> f32 {
clamp_corner_radius(
style
.corner_radius
.top_left
.max(style.corner_radius.top_right)
.max(style.corner_radius.bottom_right)
.max(style.corner_radius.bottom_left),
rect,
)
}
fn clamp_corner_radius(radius: f32, rect: Rect) -> f32 {
radius
.max(0.0)
.min(rect.size.width * 0.5)
.min(rect.size.height * 0.5)
}
fn horizontal_insets(edges: Edges) -> f32 {
edges.left + edges.right
}
fn vertical_insets(edges: Edges) -> f32 {
edges.top + edges.bottom
}
fn inset_rect(rect: Rect, edges: Edges) -> Rect {
let width = (rect.size.width - edges.left - edges.right).max(0.0);
let height = (rect.size.height - edges.top - edges.bottom).max(0.0);
@@ -891,6 +1107,43 @@ mod tests {
);
}
#[test]
fn bordered_container_insets_text_and_emits_border_quads() {
let border_color = Color::rgb(0xF5, 0xD0, 0x74);
let root = Element::column().child(
Element::column()
.background(Color::rgb(0x22, 0x33, 0x44))
.border(4.0, border_color)
.padding(Edges::all(10.0))
.child(Element::paragraph(
"Bordered content should be inset past the stroke.",
TextStyle::new(18.0, Color::rgb(0xFF, 0xFF, 0xFF)).with_line_height(24.0),
)),
);
let scene = layout_scene(1, UiSize::new(320.0, 160.0), &root);
let text = scene
.items
.iter()
.find_map(|item| match item {
DisplayItem::Text(text) => Some(text),
_ => None,
})
.expect("bordered container should emit text");
let border_quads: Vec<Quad> = scene
.items
.iter()
.filter_map(|item| match item {
DisplayItem::Quad(quad) if quad.color == border_color => Some(*quad),
_ => None,
})
.collect();
assert_eq!(text.origin.x, 14.0);
assert_eq!(text.origin.y, 14.0);
assert_eq!(border_quads.len(), 4);
}
#[test]
fn row_container_counts_flex_child_height_in_intrinsic_size() {
let row_color = Color::rgb(0x12, 0x24, 0x36);
@@ -945,6 +1198,78 @@ mod tests {
);
}
#[test]
fn rounded_container_emits_rounded_rect_and_clip_items() {
let root = Element::column().child(
Element::column()
.background(Color::rgb(0x18, 0x20, 0x2F))
.border(2.0, Color::rgb(0xF5, 0xD0, 0x74))
.corner_radius(18.0)
.padding(Edges::all(12.0))
.child(Element::paragraph(
"Rounded containers should emit a rounded paint item and clip their children.",
TextStyle::new(18.0, Color::rgb(0xFF, 0xFF, 0xFF)).with_line_height(24.0),
)),
);
let scene = layout_scene(1, UiSize::new(320.0, 180.0), &root);
assert!(
scene
.items
.iter()
.any(|item| matches!(item, DisplayItem::RoundedRect(_)))
);
assert!(
scene
.items
.iter()
.any(|item| matches!(item, DisplayItem::PushClip(_)))
);
assert!(
scene
.items
.iter()
.any(|item| matches!(item, DisplayItem::PopClip))
);
}
#[test]
fn shadowed_container_emits_shadow_rect_items() {
let root = Element::column().child(
Element::column()
.background(Color::rgb(0x18, 0x20, 0x2F))
.corner_radius(18.0)
.shadow(crate::BoxShadow::new(
crate::Point::new(0.0, 8.0),
18.0,
-2.0,
Color::rgba(0x05, 0x08, 0x0F, 0x90),
crate::BoxShadowKind::Outer,
))
.shadow(crate::BoxShadow::new(
crate::Point::new(0.0, 4.0),
8.0,
0.0,
Color::rgba(0x00, 0x00, 0x00, 0x70),
crate::BoxShadowKind::Inner,
))
.child(Element::paragraph(
"Shadowed containers should emit dedicated shadow paint items.",
TextStyle::new(18.0, Color::rgb(0xFF, 0xFF, 0xFF)).with_line_height(24.0),
)),
);
let scene = layout_scene(1, UiSize::new(320.0, 180.0), &root);
assert!(
scene
.items
.iter()
.filter(|item| matches!(item, DisplayItem::ShadowRect(_)))
.count()
>= 2
);
}
#[test]
fn interaction_tree_hit_test_returns_deepest_pointer_target() {
let root = Element::column()
@@ -995,6 +1320,31 @@ mod tests {
assert_eq!(hit.element_id, Some(ElementId::new(2)));
}
#[test]
fn rounded_corner_hit_test_excludes_clipped_corner_region() {
let root = Element::column().pointer_events(false).child(
Element::column()
.id(ElementId::new(2))
.width(120.0)
.height(80.0)
.corner_radius(20.0)
.background(Color::rgb(0x22, 0x33, 0x44)),
);
let snapshot = layout_snapshot(1, UiSize::new(160.0, 120.0), &root);
assert!(
snapshot
.interaction_tree
.hit_test(Point::new(4.0, 4.0))
.is_none()
);
let hit = snapshot
.interaction_tree
.hit_test(Point::new(24.0, 24.0))
.expect("point inside rounded body should hit child");
assert_eq!(hit.element_id, Some(ElementId::new(2)));
}
#[test]
fn interaction_tree_hit_path_includes_pointer_ancestors() {
let root = Element::column().pointer_events(false).child(

View File

@@ -38,14 +38,17 @@ pub use platform::{
};
pub use runtime::{EventStreamClosed, UiRuntime, WindowController};
pub use scene::{
Color, DisplayItem, GlyphInstance, Point, PreparedImage, PreparedText, PreparedTextLine, Quad,
Rect, SceneSnapshot, Translation, UiSize,
ClipRegion, Color, DisplayItem, GlyphInstance, Point, PreparedImage, PreparedText,
PreparedTextLine, Quad, Rect, RoundedRect, SceneSnapshot, ShadowRect, Translation, UiSize,
};
pub use text::{
TextAlign, TextFontFamily, TextSelectionStyle, TextSpan, TextSpanSlant, TextSpanWeight,
TextStyle, TextSystem, TextWrap,
};
pub use tree::{CursorIcon, Edges, Element, ElementId, FlexDirection, Style};
pub use tree::{
Border, BoxShadow, BoxShadowKind, CornerRadius, CursorIcon, Edges, Element, ElementId,
FlexDirection, Style,
};
pub use window::{
DecorationMode, WindowConfigured, WindowId, WindowLifecycle, WindowSpec, WindowUpdate,
};

View File

@@ -8,7 +8,7 @@ use tracing::debug;
use crate::ImageResource;
use crate::text::TextSelectionStyle;
use crate::trace_targets;
use crate::tree::ElementId;
use crate::tree::{BoxShadowKind, ElementId};
pub type SceneVersion = u64;
@@ -100,6 +100,32 @@ impl Quad {
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct RoundedRect {
pub rect: Rect,
pub fill: Option<Color>,
pub border_color: Option<Color>,
pub border_width: f32,
pub radius: f32,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct ShadowRect {
pub rect: Rect,
pub source_rect: Rect,
pub color: Color,
pub blur: f32,
pub radius: f32,
pub source_radius: f32,
pub kind: BoxShadowKind,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct ClipRegion {
pub rect: Rect,
pub radius: f32,
}
#[derive(Clone, Debug, PartialEq)]
pub struct GlyphInstance {
pub position: Point,
@@ -465,9 +491,11 @@ fn classify_word_char(ch: char) -> WordClass {
#[derive(Clone, Debug, PartialEq)]
pub enum DisplayItem {
Quad(Quad),
RoundedRect(RoundedRect),
ShadowRect(ShadowRect),
Image(PreparedImage),
Text(PreparedText),
PushClip(Rect),
PushClip(ClipRegion),
PopClip,
PushTransform(Translation),
PopTransform,
@@ -512,6 +540,14 @@ impl SceneSnapshot {
self.push_item(DisplayItem::Quad(Quad::new(rect, color)))
}
pub fn push_rounded_rect(&mut self, rounded_rect: RoundedRect) -> &mut Self {
self.push_item(DisplayItem::RoundedRect(rounded_rect))
}
pub fn push_shadow_rect(&mut self, shadow_rect: ShadowRect) -> &mut Self {
self.push_item(DisplayItem::ShadowRect(shadow_rect))
}
pub fn push_text(&mut self, text: PreparedText) -> &mut Self {
self.push_item(DisplayItem::Text(text))
}
@@ -520,8 +556,8 @@ impl SceneSnapshot {
self.push_item(DisplayItem::Image(image))
}
pub fn push_clip(&mut self, rect: Rect) -> &mut Self {
self.push_item(DisplayItem::PushClip(rect))
pub fn push_clip(&mut self, rect: Rect, radius: f32) -> &mut Self {
self.push_item(DisplayItem::PushClip(ClipRegion { rect, radius }))
}
pub fn pop_clip(&mut self) -> &mut Self {

View File

@@ -1,4 +1,4 @@
use crate::scene::Color;
use crate::scene::{Color, Point};
use crate::text::{TextSpan, TextStyle, TextWrap};
use crate::{ImageFit, ImageResource};
@@ -63,6 +63,77 @@ impl Edges {
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Border {
pub width: f32,
pub color: Color,
}
impl Border {
pub const fn new(width: f32, color: Color) -> Self {
Self { width, color }
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct CornerRadius {
pub top_left: f32,
pub top_right: f32,
pub bottom_right: f32,
pub bottom_left: f32,
}
impl CornerRadius {
pub const ZERO: Self = Self {
top_left: 0.0,
top_right: 0.0,
bottom_right: 0.0,
bottom_left: 0.0,
};
pub const fn all(radius: f32) -> Self {
Self {
top_left: radius,
top_right: radius,
bottom_right: radius,
bottom_left: radius,
}
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum BoxShadowKind {
Outer,
Inner,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct BoxShadow {
pub offset: Point,
pub blur: f32,
pub spread: f32,
pub color: Color,
pub kind: BoxShadowKind,
}
impl BoxShadow {
pub const fn new(
offset: Point,
blur: f32,
spread: f32,
color: Color,
kind: BoxShadowKind,
) -> Self {
Self {
offset,
blur,
spread,
color,
kind,
}
}
}
#[derive(Clone, Debug, PartialEq)]
pub struct Style {
pub direction: FlexDirection,
@@ -72,6 +143,9 @@ pub struct Style {
pub gap: f32,
pub padding: Edges,
pub background: Option<Color>,
pub border: Option<Border>,
pub corner_radius: CornerRadius,
pub box_shadows: Vec<BoxShadow>,
pub pointer_events: bool,
pub focusable: bool,
pub cursor: Option<CursorIcon>,
@@ -87,6 +161,9 @@ impl Default for Style {
gap: 0.0,
padding: Edges::ZERO,
background: None,
border: None,
corner_radius: CornerRadius::ZERO,
box_shadows: Vec::new(),
pointer_events: true,
focusable: false,
cursor: None,
@@ -210,6 +287,21 @@ impl Element {
self
}
pub fn border(mut self, width: f32, color: Color) -> Self {
self.style.border = Some(Border::new(width.max(0.0), color));
self
}
pub fn corner_radius(mut self, radius: f32) -> Self {
self.style.corner_radius = CornerRadius::all(radius.max(0.0));
self
}
pub fn shadow(mut self, shadow: BoxShadow) -> Self {
self.style.box_shadows.push(shadow);
self
}
pub fn id(mut self, id: ElementId) -> Self {
self.id = Some(id);
self

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