reactivity phase 2: cell/thunk
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@@ -4,8 +4,12 @@
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//! single-threaded and designed to live on a runtime-managed thread, while async work feeds it
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//! from the edges by updating state or emitting events.
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mod cell;
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mod id;
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mod reactor;
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mod thunk;
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pub use cell::{Cell, cell, cell_in};
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pub use id::NodeId;
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pub use reactor::{ReactCycleError, Reactor, current};
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pub use thunk::{Thunk, thunk, thunk_in};
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