Proc macros for components, views
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95
lib/ruin_app/example/00_bootstrap_and_counter.rs
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95
lib/ruin_app/example/00_bootstrap_and_counter.rs
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use ruin_app::prelude::*;
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use ruin_ui::Border;
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#[ruin_runtime::async_main]
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async fn main() -> ruin_app::Result<()> {
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let title = "RUIN Counter";
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App::new()
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.window(
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Window::new()
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.title(title)
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.app_id("dev.ruin.counter")
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.size(960.0, 640.0),
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)
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.mount(view! {
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CounterApp(title = title) {}
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})
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.run()
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.await
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}
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#[component]
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fn CounterApp(title: &'static str) -> impl IntoView {
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let count = use_signal(|| 0_i32);
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let doubled = use_memo({
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let count = count.clone();
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move || count.get() * 2
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});
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use_window_title({
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let count = count.clone();
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move || format!("{title} ({})", count.get())
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});
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view! {
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column(gap = 16.0, padding = 24.0) {
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text(role = TextRole::Heading(1), size = 32.0, weight = FontWeight::Semibold) {
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title
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}
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CounterActions(count = count.clone()) {}
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block(
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padding = 16.0,
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gap = 8.0,
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background = surfaces::raised(),
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border_radius = 12.0,
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border = Border::new(2.0, Color::rgb(0, 0, 0))
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) {
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text(size = 18.0) { "count = "; count.clone() }
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text(color = colors::muted()) { "double = "; doubled.clone() }
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}
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}
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}
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}
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#[component]
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fn CounterActions(count: Signal<i32>) -> impl IntoView {
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view! {
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row(gap = 8.0) {
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button(
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on_press = {
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let count = count.clone();
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move |_| {
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count.update(|value| *value -= 1);
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}
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},
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) {
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"-1"
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}
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button(
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on_press = {
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let count = count.clone();
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move |_| {
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let _ = count.set(0);
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}
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},
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) {
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"Reset"
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}
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button(
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on_press = {
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let count = count.clone();
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move |_| {
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count.update(|value| *value += 1);
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}
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},
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) {
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"+1"
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}
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}
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}
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}
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