More text improvements, performance enhancements, input handling, text selection, wl cursors
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@@ -24,21 +24,24 @@ pub use interaction::{
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RoutedPointerEventKind,
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};
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pub use layout::{
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HitTarget, InteractionTree, LayoutNode, LayoutPath, LayoutSnapshot, layout_snapshot,
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layout_snapshot_with_text_system,
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HitTarget, InteractionTree, LayoutNode, LayoutPath, LayoutSnapshot, TextHitTarget,
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layout_snapshot, layout_snapshot_with_text_system,
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};
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pub use layout::{layout_scene, layout_scene_with_text_system};
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pub use platform::{PlatformClosed, PlatformEvent, PlatformProxy, PlatformRuntime, start_headless};
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pub use platform::{
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PlatformClosed, PlatformEndpoint, PlatformEvent, PlatformProxy, PlatformRequest,
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PlatformRuntime, start_headless,
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};
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pub use runtime::{EventStreamClosed, UiRuntime, WindowController};
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pub use scene::{
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Color, DisplayItem, GlyphInstance, Point, PreparedText, Quad, Rect, SceneSnapshot, Translation,
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UiSize,
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Color, DisplayItem, GlyphInstance, Point, PreparedText, PreparedTextLine, Quad, Rect,
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SceneSnapshot, Translation, UiSize,
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};
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pub use text::{
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TextAlign, TextFontFamily, TextSpan, TextSpanSlant, TextSpanWeight, TextStyle, TextSystem,
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TextWrap,
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TextAlign, TextFontFamily, TextSelectionStyle, TextSpan, TextSpanSlant, TextSpanWeight,
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TextStyle, TextSystem, TextWrap,
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};
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pub use tree::{Edges, Element, ElementId, FlexDirection, Style};
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pub use tree::{CursorIcon, Edges, Element, ElementId, FlexDirection, Style};
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pub use window::{
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DecorationMode, WindowConfigured, WindowId, WindowLifecycle, WindowSpec, WindowUpdate,
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};
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