Refactor ruin_app, add some README files, minor usability in reactivity

This commit is contained in:
2026-03-25 22:32:11 -04:00
parent 5f67c06083
commit 341d07d82f
28 changed files with 2782 additions and 2118 deletions

View File

@@ -0,0 +1,49 @@
use std::time::Duration;
use ruin_reactivity::{cell, effect, thunk};
use ruin_runtime::{clear_interval, main, set_interval, set_timeout};
#[main]
fn main() {
// Two primitive observable values.
let x = cell(5);
let y = cell(10);
// A derived observable value that depends on `x` and `y`. The closure will only run when `x` or `y` change, and the
// result will be cached until then.
let z = thunk({
let x = x.clone();
let y = y.clone();
move || {
println!("calculating z...");
x.get() + y.get()
}
});
// The effect observes `z`, so it will run whenever `z` changes. Because `z` depends on `x` and `y`, the effect will
// run whenever `x` or `y` change.
effect({
let z = z.clone();
move || {
println!("z is: {}", z.get());
}
})
.leak();
// Update `x` and `y` every second. This will trigger the effect to run and print the new value of `z`.
let interval = set_interval(Duration::from_secs(1), {
let x = x.clone();
let y = y.clone();
move || {
x.update(|value| *value += 1);
y.update(|value| *value += 2);
}
});
// After 10 seconds, clear the interval to stop updating `x` and `y`. Once the interval is cleared, the queue will
// empty and the program will exit since there are no more pending tasks.
set_timeout(Duration::from_secs(10), move || {
println!("clearing interval...");
clear_interval(&interval);
});
}