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@@ -369,6 +369,9 @@ impl WgpuSceneRenderer {
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format,
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width: width.max(1),
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height: height.max(1),
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// RUIN prioritizes immediate resize/input feedback over frame pacing
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// here. Keep latency to one frame and let callers opt into a more
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// power-conservative policy once presentation settings are exposed.
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present_mode: wgpu::PresentMode::AutoNoVsync,
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desired_maximum_frame_latency: 1,
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alpha_mode: caps.alpha_modes[0],
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